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Known as Aeon abilities, most take the form of suit enhancements rather than the traditional weapon upgrades fans have come to expect. Thankfully, this stripped-back approach is something which can’t be applied to Samus Returns’ luscious and vibrant art-style, that while polygonal, does a staggering job at making your progression through SR388’s many locations thrilling and never a bore.Īccompanying Samus on her suicide mission are all the usual gadgets and gizmos you’d expect, and also a suite of additional tools that help to ensure players never rest on their laurels. Of course, for most Metroid fans who have been (rather loudly) waiting in the wings for so long, this will be enough. It’s this kind of overly basic context that serves as a constant reminder of Samus Returns‘ roots, one that sees the experience treat itself as a game first and foremost, instead of something more encompassing. Weighed down by its necessity of being a semi-remake, your mission to hunt and destroy 40 individual Metroids is enough to urge you to go forth and explore, but is by no means as much of a compelling reason as one would expect in 2017. In more of a retooling rather than a strict retelling of the original Metroid II, Samus Returns once again sees you revisit the volatile planet of SR388 in the hope of commencing a one man – or in this case woman – extermination mission.

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This time with the help of western developer MercurySteam, who finds itself tasked with overhauling an underappreciated series classic.įor the most part, its efforts have not been in vain.

Because in the same way that gaming’s most recognisable bounty hunter swerves and snakes her way through many an intergalactic cavern in the hope of eradicating a race of parasitic creatures, Nintendo has similarly rebounded to face their demons. The road to the next 2D Metroid game has, in many ways, been a long a winding one as much for Samus as it has been for her creators. The Twitter also shows a steady stream of updates since the game's soft launch, although it has remained mum on the game's planned international release.It’s difficult to critique Metroid: Samus Returns without factoring in at least some degree of history or nostalgia. A post on the game's Facebook page suggests the development team ran into unexpected roadblocks while working on the title, but confirms it remains in development.
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Ubisoft confirmed on the Assassin's Creed Identity Twitter account that an Android version was in the works, but no release date has been given for that version of the game.
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During this initial release period, the game was available as a free download with microtransactions.

Ubisoft soft-launched Identity in Australia and New Zealand back in the fall of 2014, a release that coincided with the announcement of a future worldwide launch. Players can control their characters by tapping the touchscreen, with a virtual set of analog sticks or using an external gamepad. You can see it in action above.Īssassin's Creed Identity stands as the franchise's first action-based role-playing game, in which customizable assassins take on missions throughout Renaissance-era Rome. Developed by Ubisoft studio Blue Byte, the mobile game is available on the App Store for $4.99. Ubisoft has launched Assassin's Creed Identity for iOS, the company announced in a press release.
